"Phrases" { "Inventory hasnt been fetched" { "en" "Please wait. Your inventory hasn't been fetched yet." "chi" "你的库存正在载入中,请稍后." "da" "Vent venligst. Dit inventar er ikke blevet hentet endnu." } "Inventory has been loaded" { "en" "Inventory loaded. Type {green}!store {default} to open store menu." "chi" "你的库存已加载,输入{green}!store{default}即可打开商店!" "da" "Inventar loadet. Skriv {green}!store{default} for at åbne store menu." } "Item Bought" { "#format" "{1:s}" "en" "{1}" "chi" "{1}" "da" "{1}" } "Item not in case" { "en" "Skin not contain in case" "chi" "皮肤箱中不包含当前浏览的皮肤" "da" "Skin er ikke i denne kasse" } "Open case successful" { "en" "Case successfully opened" "chi" "开箱成功" "da" "Kassen blev åbnet" } "Item Available" { "#format" "{1:s},{2:d}" "en" "{1} ({2}Credits)" "chi" "{1} ({2}积分)" "da" "{1} ({2}Credits)" } "credits" { "en" "Credits" "chi" "积分" "da" "Credits" } "Item Plan Available" { "#format" "{1:s}" "en" "{1} (Choose Plan)" "chi" "{1} (选择购买时长)" "da" "{1} (Vælg Plan)" } "Item Preview Available" { "#format" "{1:s}" "en" "{1} (View details)" "chi" "{1}*" "da" "{1} (Se detaljer)" } "Item not Buyable" { "en" "Non-sale products" "chi" "这皮肤是非卖品" "da" "Utilgængelige produkter" } "Item Compose Available" { "#format" "{1:s}" "en" "{1} (Compose required for this skin)" "chi" "{1} (需要合成)" "da" "{1} (Komponering krævet for dette skin)" } "Preview Compose Available" { "en" "Compose Skin" "chi" "合成皮肤" "da" "Komponer Skin" } "Playerskins Level" { "#format" "{1:d},{2:s}" "en" "Skin Level: {1} - {2}" "chi" "皮肤等级: {1} - {2}" "da" "Skin Level: {1} - {2}" } "Open Case Available" { "en" "Open skin case" "chi" "跳转至砸金蛋" "da" "Åben skin kasse" } "Open Case not available" { "en" "Skin case unavailable" "chi" "现在还不能开箱..." "da" "Skin kasse utilgængelig" } "Preview Available" { "#format" "{1:d}" "en" "Purchase ({1}Credits)" "chi" "购买这个皮肤 ({1}积分)" "da" "Køb ({1}Credits) } "Preview Plan Available" { "en" "Choose purchase plan" "chi" "购买这个皮肤 (选择购买期限)" "da" "Vælg plan" } "Item Preview" { "en" "Preview Skin" "chi" "预览这个皮肤" "da" "Forhåndsvisning af Skin" } "Chat Preview" { "en" "Preview model will disappear in 15 seconds" "chi" "15秒后预览模型将消失" "da" "Forhåndsvisning af model vil forsvinde om 15 sekunder." } "Chat Preview Cooldown" { "en" "Preview on cooldown..." "chi" "预览功能正在冷却中..." "da" "Forhåndsvisning på nedkøling..." } "Item Equipped" { "#format" "{1:s}" "en" "{1} [EQUIPPED]" "chi" "{1} [已装备]" "da" "{1} [MONTERET]" } "Item Equip" { "en" "Equip this item" "chi" "装备该物品" "da" "Monter denne vare" } "Item Unequip" { "en" "Unequip" "chi" "卸下该物品" "da" "Afmonter" } "Item Use" { "en" "Use this item" "chi" "使用该物品" "da" "Benyt denne vare" } "Item Sell" { "#format" "{1:d}" "en" "Sell for {1}" "chi" "以 {1} Credits的价格出售该物品" "da" "Sælg for {1}" } "Item Gift" { "en" "Gift this item" "chi" "赠送该物品" "da" "Doner denne vare" } "Title Store" { "en" "Store Menu" "chi" "商店菜单" "da" "Store Menu" } "Title Credits" { "#format" "{1:d}" "en" "Credits: {1}" "chi" "积分: {1}" "da" "Credits: {1}" } "Title Expiration" { "#format" "{1:d},{2:d}" "en" "Expires in {1}d {2}h" "chi" "剩余时间: {1}天{2}小时" "da" "Udløber om {1}d {2}h" } "Title Expiration PM" { "en" "No expiration limit." "chi" "剩余时间: 你活多久用多久" "da" "Ingen udløbelsesfrist." } "Title Gift" { "en" "Choose a player to send gift to" "chi" "选择欲赠送物品的玩家" "da" "Vælg en spiller at sende din gave til" } "Title Compose" { "#format" "{1:s},{2:s},{3:s}" "en" "Compose {1} \n item①: {2}\n item②: {3}" "chi" "合成 {1} \n物品①: {2}\n物品②: {3}" "da" "Komponer {1} \n item①: {2}\n item②: {3}" } "unselect" { "en" "Unselect" "chi" "未选择" "da" "Fravælg" } "Confirm_Compose" { "#format" "{1:s},{2:s},{3:s},{4:s}" "en" "Are you sure compose {1}\nexpend: \n{2}\n{3}\n{4}Credits" "chi" "你确定要合成 {1}\n消耗:\n{2}\n{3}\n{4}积分" "da" "Er du sikker på du vil komponere {1}\nexpend: \n{2}\n{3}\n{4}Credits" } "Compose no material" { "en" "{red}Not enough compost material(s)!" "chi" "{red}没有足够的合成材料" "da" "{red}Ikke nok materialer!" } "Compose Failed" { "en" "{red}Compose failed! You lost your material and credits..." "chi" "{red}合成失败,你损失了合成材料!" "da" "{red}Komponering fejlede! Du mistede dine materialer og credits..." } "Compose cost" { "en" "{red}You cost{silver}:{red}" "chi" "{red}你花费了{silver}:{red}" "da" "{red}Dette koster{silver}:{red}" } "Compose successfully" { "#format" "{1:s}" "en" "{green}Compose success! You get new skin {gold}{1}" "chi" "{green}合成成功! 你获得了新皮肤{gold}{1}" "da" "{green}Komponering vellykket! Du fik et nyt skin {gold}{1}" } "Gift Player Left" { "en" "Selected player has already left the game." "chi" "你选择的玩家已离开游戏." "da" "Valgte spiller har allerede forladt spillet." } "Gift No Players" { "en" "There's no one you can gift this item to." "chi" "没有可赠送物品的玩家." "da" "Der er ingen at give dette skin som gave til." } "Chat Bought Item" { "#format" "{1:s},{2:t}" "en" "You have bought a {green}{1} {2}{white}, you need equip that." "chi" "你购买了 {green}{1} {2}{white}, 你需要选择已购买的物品来装备." "da" "Du har købt en {green}{1} {2}{white}, du mangler at tage varen på." } "Chat Sold Item" { "#format" "{1:s},{2:t}" "en" "You have sold a {green}{1} {2}{white}." "chi" "你卖掉了 {green}{1} {2}{white}." "da" "Du har sold en {green}{1} {2}{white}." } "Chat Gift Item Sent" { "#format" "{1:N},{2:s},{3:t}" "en" "You have sent {green}{1}{white} a {green}{2} {3}{white} as a gift." "chi" "你赠送了物品 {green}{2} {3}{white} 给玩家 {green}{1}{white}." "da" "Du har sendt {green}{1}{white} en {green}{2} {3}{white} som en gave." } "Chat Gift Item Received" { "#format" "{1:N},{2:s},{3:t}" "en" "{green}{1}{white} has sent you a {green}{2} {3}{white} as a gift." "chi" "玩家 {green}{1}{white} 给你赠送了物品 {green}{2} {3}{white}." "da" "{green}{1}{white} har sendt {green}{2} {3}{white} som en gave." } "Credit Gift Disabled" { "en" "Credit gifting is disabled on this server." "chi" "赠送物品功能已被禁用." "da" "At give credits som gave er deaktiveret på denne server." } "Package Sell" { "#format" "{1:d}" "en" "Sell this package for {1}" "chi" "以 {1} Credits的价格出售该套装" "da" "Sælg denne pakke for {1}" } "Package Gift" { "en" "Gift this package" "chi" "赠送该套装" "da" "Giv denne pakke som gave" } "PlayerSkins Settings Changed" { "en" "Your new settings will be applied on next spawn." "chi" "你的设置将在下次重生时生效." "da" "De nye indstillinger bliver anvendt ved næste spawn." } "Confirm_Yes" { "en" "Yes" "chi" "是" "da" "Ja" } "Confirm_No" { "en" "No" "chi" "否" "da" "Nej" } "Confirm_Buy" { "#format" "{1:s},{2:t}" "en" "Are you sure you want to buy {1} {2}?" "chi" "你是否要购买物品 {1} {2}?" "da" "Er du sikker på du vil kæbe {1} {2}?" } "Confirm_Sell" { "#format" "{1:s},{2:t},{3:d}" "en" "Are you sure you want to sell {1} {2} for {3}?" "chi" "你是否要卖掉物品 {1} {2}?" "da" "Er du sikker på du vil sælge {1} {2} for {3}?" } "Confirm_Gift" { "#format" "{1:s},{2:t},{3:N}" "en" "Are you sure? gift {1} {2} to {3}?" "chi" "你确定送物品 {1} {2} 给玩家 {3}?" "da" "Er du sikker? Gave {1} {2} for {3}?" } "Gift_Handing" { "#format" "{1:d}" "en" "Handing Fee: {1} Credits" "chi" "手续费: {1} 积分" "da" "Ekspiditionsgebyr: {1} Credits" } "Chat Not Enough Handing Fee" { "#format" "{1:d}" "en" "You have not enough handing fee, Request: {red}{1}{normal} Credits" "chi" "你的积分余额不足以支付手续费! 手续费: {red}{1}{normal} 积分" "da" "Du har ikke nok til ekspiditionsgebyret, Anmod om: {red}{1}{normal} Credits" } "Player Credits" { "#format" "{1:N},{2:d}" "en" "{green}{1}{white} has {green}{2}{white} credits." "chi" "{green}{1}{white} 现在拥有 {green}{2}{white} 积分." "da" "{green}{1}{white} har {green}{2}{white} credits." } // Item type names for chat messages "hat" { "en" "Hat" "chi" "人物装饰品" "da" "Hat" } "playerskin" { "en" "Player skin" "chi" "人物皮肤" "da" "Spiller skin" } "trail" { "en" "Trail" "chi" "足迹" "da" "Trail" } "nadeskin" { "en" "Grenade skin" "chi" "手雷模型" "da" "Granat skin" } "nadetrail" { "en" "Grenade trail" "chi" "手雷轨迹" "da" "Granat hale" } "nametag" { "en" "Name tag" "chi" "名字标签" "da" "Navne tag" } "namecolor" { "en" "Name color" "chi" "名字颜色" "da" "Navne farve" } "msgcolor" { "en" "Message color" "chi" "聊天消息颜色" "da" "Besked farve" } "sound" { "en" "Sound" "chi" "音效" "da" "Lyd" } "neon" { "en" "Neon" "chi" "霓虹" "da" "Neon" } "particle" { "chi" "粒子足迹" "en" "Particle Trail" "da" "Partikel Hale" } "aura" { "chi" "光环" "en" "Aura" "da" "Aura" } "spray" { "en" "Spray" "chi" "喷漆" "da" "Spray" } "vwmodel" { "en" "Weapon model" "chi" "武器模型" "da" "Våben model" } "wsaccess" { "en" "Weapon Skin Access pass" "chi" ".ws使用权限" } "weaponskin" { "en" "Weapon skin" "chi" "武器皮肤" "da" "Våben skin" } "pet" { "en" "Pet" "chi" "宠物" "da" "Kæledyr" } "vip" { "en" "VIP" "chi" "VIP" "da" "VIP" } "cat banned" { "en" "{darkred}You got a CAT ban..." "chi" "你的Store信用为{darkred}不可信{normal}或{red}积分为负{normal}!" "da" "{darkred}Du fik et CAT ban..." } "spray auto equip" { "en" "You have no equipped spray. Auto-Equip default Spray." "chi" "你没有装备喷漆,当前为你装备默认喷漆" "da" "Du har ingen sprays tilknyttet. Auto-Equip standard Spray." } "spray no equip" { "en" "You have no spray equipped." "chi" "你没有装备喷漆" "da" "Du har ikke nogle spray tilknyttet." } "spray cooldown" { "en" "Spray is on cooldown..." "chi" "喷漆功能正在冷却" "da" "Spray er på nedkøling..." } "spray distance" { "en" "Invalid spray distance" "chi" "喷漆距离太远" "da" "Ugyldig spray distance" } "sound cooldown" { "en" "Sound effects is cooling down..." "chi" "音效功能正在冷却" "da" "Lydeffekter er på nedkøling..." } "sound no equip" { "en" "You haven't equiped sound effects." "chi" "你还没有打开音效功能,请在Store装备" "da" "Du har ikke nogle lydeffekter tilknyttet." } "sound to all" { "#format" "{1:N},{2:s}" "en" "{green}{1}{normal} used [{blue}{2}{normal}] (!sspb to mute)" "chi" "{green}{1}{normal} 使用音效 [{blue}{2}{normal}]" "da" "{green}{1}{normal} benyttede [{blue}{2}{normal}] (!sspb til at mute)" } "on" { "en" "{green}ON{normal}" "chi" "{green}开启{normal}" "da" "{green}TÆND{normal}" } "off" { "en" "{red}OFF{normal}" "chi" "{red}关闭{normal}" "da" "{red}SLUK{normal}" } "sound setting" { "#format" "{1:t}" "en" "Block sound effects {1} now" "chi" "你已经{1}屏蔽音效功能" "da" "Bloker lydeffekter {1} nu" } "hide setting" { "#format" "{1:t}" "en" "Hide trails / neon / aura {1} now" "chi" "你已{1}屏蔽足迹/霓虹/光环" "da" "Skjul haler / neon / aura {1} nu" } "tp not allow" { "en" "Third person unavaliable in current mode" "chi" "当前模式不允许使用TP" "da" "Tredje person utilgængelig i det nuværende mode" } "tp dead" { "en" "Third person unavaliable when you were deceased" "chi" "你已经嗝屁了,还想开TP?" "da" "Tredje person utilgængelig når du er død" } "tp seeme" { "en" "Third person unavaliable" "chi" "你已经开了SeeMe,还想开TP?" "da" "Tredje person utilgængelig" } "seeme tp" { "en" "You are in TP mode, SeeMe mode is unavailable!" "chi" "你已经开了TP,还想开SeeMe?" "da" "Du er i TP mode, SeeMe mode er utilgængeligt!" } "data protect" { "#format" "{1:d}" "en" "Data protection activated. Try again after {green}{1} second(s){normal}!" "chi" "数据保护已开启,请等待{green}{1}秒{normal}后再试..." "da" "Data beskyttelse aktiveret. Prøv igen efter {green}{1} sekunder{normal}!" } "unknown error" { "en" "Unknown error occurred, please contact admin..." "chi" "发生未知错误,请联系管理员..." "da" "Ukendt fejl opstået, venligst kontakt admin..." } "time limit" { "en" "Time remaining" "chi" "时限" "da" "Tid tilbage" } "permanent" { "en" "Permanent" "chi" "永久" "da" "Permanent" } "opencase earned day" { "#format" "{1:N},{2:t},{3:s},{4:d}" "en" "{purple}{1} {normal}opened a(n) {blue}{2}{normal}, earned [{green}{3}{normal}]({yellow}{4}day(s){normal})" "chi" "{purple}{1}{normal}在{blue}{2}{normal}中获得了[{green}{3}{normal}]({yellow}{4}天{normal})" "en" "{purple}{1} {normal}åbnede en(n) {blue}{2}{normal}, tjente [{green}{3}{normal}]({yellow}{4}dage(s){normal})" } "opencase earned perm" { "#format" "{1:N},{2:t},{3:s}" "en" "{purple}{1} {normal}opened an {blue}{2}{normal}, earned [{green}{3}{normal}]({yellow}permanent{normal})" "chi" "{purple}{1}{normal}在{blue}{2}{normal}中获得了[{green}{3}{normal}]({yellow}永久{normal})" "da" "{purple}{1} {normal}åbnede en {blue}{2}{normal}, tjente [{green}{3}{normal}]({yellow}permanent{normal})" } "quickly sell" { "en" "Instant Sell" "chi" "快速卖出该皮肤" "da" "Øjeblikkeligt Salg" } "income" { "en" "Income" "chi" "添加到我的库存" "da" "Indtjening" } "open case and quickly sell" { "en" "Open case and quick-sell it" "chi" "开启皮肤箱后快速卖出皮肤" "da" "Åben kasse og sælg øjeblikkeligt" } "open and sell day chat" { "#format" "{1:s},{2:d},{3:d}" "en" "You sold [{green}{1}{normal}]({yellow}{2}days{normal}), earn {green}{3}{normal} credits" "chi" "你出售了[{green}{1}{normal}]({yellow}{2}天{normal})获得了{green}{3}{normal}积分" "da" "Du solgte [{green}{1}{normal}]({yellow}{2}dages{normal}), tjen {green}{3}{normal} credits" } "open and sell permanent chat" { "#format" "{1:s},{2:d}" "en" "You sold [{green}{1}{normal}]({yellow}permanent{normal}), earn {green}{2}{normal} credits" "chi" "你出售了[{green}{1}{normal}]({yellow}永久{normal})获得了{green}{2}{normal}积分" "da" "Du solgte [{green}{1}{normal}]({yellow}permanent{normal}), tjen {green}{2}{normal} credits" } "open and add day chat" { "#format" "{1:t},{2:s},{3:d}" "en" "You opened {blue}{1}{normal} and receive [{green}{2}{normal}]({yellow}{3}days{normal})" "chi" "你打开{blue}{1}{normal}获得了[{green}{2}{normal}]({yellow}{3}天{normal})" "da" "Du åbnede {blue}{1}{normal} og modtog [{green}{2}{normal}]({yellow}{3}dages{normal})" } "open and add permanent chat" { "#format" "{1:t},{2:d}" "en" "You opened {blue}{1}{normal} and receive [{green}{2}{normal}]({yellow}permanent{normal})" "chi" "你打开[{green}{1}{normal}]获得了[{green}{2}{normal}]({yellow}永久{normal})" "da" "Du åbnede {blue}{1}{normal} og modtog [{green}{2}{normal}]({yellow}permanent{normal})" } "open and cancel" { "en" "Open case and cancel menu" "chi" "开启皮肤箱后因选择退出而快速卖出皮肤" "da" "Åbnede kasse og afbryd menu" } "online earn credits" { "en" "Earn credits by Online" "chi" "游戏在线获得积分" "da" "Optjen credit ved at være online" } "earn credits chat" { "#format" "{1:d}" "en" "You earn {green} {1} credits" "chi" "你获得了{green} {1} 积分" "da" "Du optjente {green} {1} credits" } "earn credits from chat" { "en" "By " "chi" "积分来自" "da" "Fra " } "Compose successfully broadcast" { "#format" "{1:N},{2:s}" "en" "{blue}{1}{green} composed a skin {normal}[{gold}{2}{normal}]" "chi" "{blue}{1}{green}成功合成了皮肤{gold}{2}" "da" "{blue}{1}{green} komponerede et skin {normal}[{gold}{2}{normal}]" } "select case" { "en" "Select case" "chi" "选择你要开的箱子" "da" "Vælg kasse" } "receiver BOT" { "en" "{red}You can not gift an item to BOT." "chi" "{red}你不能给BOT送东西." "da" "{red}Du kan ikke sende gaver til en BOT." } "give command" { "#format" "{1:N},{2:d}" "en" "{blue}{1}{normal} gifted {green} {2} credits {normal} to you." "chi" "{blue}{1}{normal} 赠送了 {green} {2} 积分 {normal} 给你." "da" "{blue}{1}{normal} sendte {green} {2} credits {normal} i gave til dig." } "Normal Case" { "en" "Normal Case" "chi" "普通箱子" "da" "Normal Kasse" } "Advanced Case" { "en" "Advanced Case" "chi" "高级箱子" "da" "Advanceret Kasse" } "Ultima Case" { "en" "Ultima Case" "chi" "终极箱子" "da" "Ultima Kasse" } "random skin" { "en" "Random Skin" "chi" "随机皮肤" "da" "Tilfældigt Skin" } "select skin" { "en" "Select skin" "chi" "选择皮肤" "da" "Vælg skin" } "clear all" { "en" "Clear all selected" "chi" "清除所有" "da" "Ryd alle valgte" } "feature status" { "en" "Feature Status" "chi" "功能开关" "da" "Funktionsstatus" } "On" { "en" "On" "chi" "开" "da" "Tændt" } "Off" { "en" "Off" "chi" "关" "da" "Slukket" } "No skins" { "en" "You do not have any skin." "chi" "你没有皮肤, 瞎凑什么热闹." "da" "Du har ikke noget skin." } "rs override skin" { "en" "Override your player skin to" "chi" "你的皮肤被随机为" "da" "Overskriv dit spiller skin til" } "allow previous" { "en" "Allow previous" "chi" "允许重复" "da" "Tillad forrige" } "level 1" { "en" "Lv.1" "chi" "普通" "da" "Lv.1" } "level 2" { "en" "Lv.2" "chi" "高级" "da" "Lv.2" } "level 3" { "en" "Lv.3" "chi" "尊享" "da" "Lv.3" } "level 4" { "en" "Lv.4" "chi" "稀有" "da" "Lv.4" } "level 5" { "en" "Lv.5" "chi" "传说" "da" "Lv.5" } "level 6" { "en" "Lv.6" "chi" "史诗" "da" "Lv.6" } "category empty" { "en" "Category is empty" "chi" "别点辣, 里面空空如也" "da" "Kategorien er tom" } "store empty" { "en" "Store Empty" "chi" "商店里面好像什么都没有上架呢" "da" "Butikken er tom" } "Spec not allow" { "en" "Spec is not allow" "chi" "观察者无法使用随机皮肤功能, 请先选择队伍" } "spray to all" { "#format" "{1:N},{2:s}" "en" "{green}{1}{normal} used [{blue}{2}{normal}]" "chi" "{green}{1}{normal} 使用喷漆 [{blue}{2}{normal}]" } "too many commands" { "en" "Too many commands, please wait..." "chi" "请勿频繁使用指令, 请稍后再试..." } "anti collision" { "en" "Anti Collision..." "chi" "反和谐, 请使用正常视角进行预览..." } "must on ground" { "en" "You must be on ground to use this feature." "chi" "你必须站在地上才能使用该功能." } }